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...is a vertical timeline based streamlined tracker, that can be used either for producing or live performances. cutting samples, animating effect parameters or just simple mixing, renoise uses a quite different approach that creates a lot of new possibilities in automation and manipulation of music and sound.

a free and fully functional demo s available for Linux, OSX and Windows.
------> get it here

tutorials to get started can be found:
here & here & advanced ones here

VLC 1.0.0 IS OUT!!! I'm not going to say more about it, the people who are already using it know what they're in for. For those who don't know it yet: check it out! It's definitely worth it - you will never touch another media player ever again believe me! Get it HERE.

Since the Team at Video Lan Project is nearing the release of version 1.0.0 of their famous VLC media player, also my personal choice of media player, I figured I spread the word and make you aware that there is a Skin contest going on right now for the final release too. As for this release candidate, it contains lots of new features like new codecs, various playback core improvements (frame-by-frame, live-recording, instant pausing, etc...), interface improvements and many bugfixes. Get more info, binaries and skin editors at the project site. Contribute by testing this wonderful piece of software. Keep software free!

Oh what a great week this was for us tech aficionados!

First off, the Nintendo DSi is out since yesterday in Europe, with 2 cams integrated (waitin for homebrew! yay!), bigger screens and slimmer design... check it out.

Secondly, Ableton Live 8 (Kompact's most trusted choice for sequencing and live performance) is finally out with tons of new features like thight Max/MSP integration, Live Set sharing, new warping methods and lots of other stuff... more info here.

this thread is supposed to give you some information about the possibilities to create music on the nintendoDS. as far as it comes to home-brewed applications you will need a ds card adapter like Edge, R4, CycloDS, ect.
here we go:

GlitchDS (homebrew, free)
Cellular Automaton music sequence with a really nice minimalist interface. you can load your own sounds in .raw format and it also has a visualization feature for the sound created, 8bit - style of course. ideal for IDM and noisy sounds.
developer site

RepeaterDS (homebrew, free)
repeaterDS is a free music application for the Nintendo DS that allows you to “play” a sample by drawing on the DS screen. The vertical axis controls repeat length. The horizontal axis controls the playback offset into the sample.
developer site

CellsDS (homebrew, free)
cellsDS is a free flexible, programmable grid-based music sequencer. cellsDS is six sequencers in one, with each sequencer being controlled by a user definable Lua script.  its interface is quite similar to the Tenori-On and Monome controller. latest version has a midi-Output feature
developer site

ProteineDS (homebrew, free)
homebrew scratch application. load a sound, set cue points, pitch, pan, ect. nice for cutting beats and a capellas.
developer site

KorgDS-10 (commercial)
A really nice adaptation of the legendary Korg MS-20 synthesizer. 16step, 2 synths, one drum sequencer and the ability to jam with friends through wifi synch.
developer site

Nitro Tracker DS (homebrew, free)
NitroTracker is a FastTracker II style tracker. it has many nice features such as: recording sound with the DS microphone, loading .wav and xm modules(no effects yet), midi via dsmi, ...
developer site

Nanoloop (commercial)
nanoloop is a simplified stepsequencer, addictve character of loop-based music creation. works on GBA.
developer site

Elektroplankton DS (commercial)
The game offers two game modes — Performance and Audience. The Performance mode is considered to be the more significant portion of Electroplankton, allowing the user to interact with the plankton with the use of the stylus, touchscreen, and microphone. Audience mode is like a demo mode.
developer site

anything missing? post below.
enjoy!

Songbird 1.0 Interface
Songbird 1.0 Interface

Songbird, the open source cross-platform media player, is now available in the 1.0 version with tons of features and available addons.

I've been watching the development of Songbird since it was first announced and installed it every once in a while, but it never was stable enough to keep it as my default media player.

But with yesterdays official release this has changed. I've been testing it throughout the last 2 days an I'm really pleased with its performance and features.

The only downside is that it is still missing my most wanted feature for a media player: "Watch Folders" (automatic scans of your mp3 folder for updates and adding those to your library), but this is scheduled on the roadmap for february next year. I guess I can wait another 3 months for that feature.

So if you're sick and tired of the restrictions of iTunes you might consider to give the bird a try!!!

After previous 162 releases in the last 7 years the Processing team now finally releases Processing 1.0.

If you have never heard of Processing here is a short quote from their website:

Processing is a programming language, development environment, and online community that since 2001 has promoted software literacy within the visual arts. Initially created to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing quickly developed into a tool for creating finished professional work as well.

More Info on Caesy Reas Blog

Processing.org

Art created with Processing

Left4Dead
TeamFortress 2

... is over now, if you still don't know what to do with your precious time, here are a few tips to waste some hours/days/months this fall:

  • Left4Dead is a co-op style first person shooter due to be released this november where groups of up to 4 people team up online to fight hordes of zombies (including the opposite 4 players fighting on the infected side) controlled by the AI-Director. The only objective is: Stay alive long enough to reach the safety zone at the end of each campaign.
  • TeamFortress 2 has been released quite a while ago now, nevertheless it is steadily updated and always up for surprises. The unique thing about this online shooter in my opinion are the comic-like characters/classes, each of them equipped with a unique set of abilities and weapons, which can be upgraded by earning achievements. The scoreboard in the game doesn't resemble your mere kill/death statistic - assists, healing and capturing are vital points in receiving a decent score also. The game relies heavily on group effort and class balance within the teams, so the challenge is ever changing --> Warning: Highly Addictive!

As some of you might have noticed already, both of these games are decendants of the Source engine, so this is my way of honoring one of the best engines out there in my opinion and my personal favorite... have fun and don't forget to check back on your real-life from time to time.

And last but not least, speaking of zombies: I've had some trouble getting these weird creatures out of my flat a couple of nights ago...

As of July 31st, Swiss software engineer and musician Patrick Kunz has released version II of his incredible sounding and FREE vintage dub delay VST plugin TAL DUB. Here are some specs taken from his site:

  • Synced delay times (1/16, 1/8, 1/4, 1/2, 1/1, 2/1 and trippled and dotted notes).
  • 4x oversampled distortion stage.
  • VU-Meter shows gain reduction.
  • LFO (low pass cutoff and delay modulation, stereo width).
  • 6dB resonance low pass filter.
  • 3dB high pass filter.

Get it here.

Thanks to Togu Audio Line for these incredible plugins! They are all worth trying, especially the emulations of SH-101 and Juno 60 plus a wicked tube saturator called TAL Tube.

Support this guy and keep software free!



sing along with Richard Stallman

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