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What happens if you combine some shepherds from Wales, tech geeks, sheep, LEDs and a camera? Find out in this video below:

this thread is supposed to give you some information about the possibilities to create music on the nintendoDS. as far as it comes to home-brewed applications you will need a ds card adapter like Edge, R4, CycloDS, ect.
here we go:

GlitchDS (homebrew, free)
Cellular Automaton music sequence with a really nice minimalist interface. you can load your own sounds in .raw format and it also has a visualization feature for the sound created, 8bit - style of course. ideal for IDM and noisy sounds.
developer site

RepeaterDS (homebrew, free)
repeaterDS is a free music application for the Nintendo DS that allows you to “play” a sample by drawing on the DS screen. The vertical axis controls repeat length. The horizontal axis controls the playback offset into the sample.
developer site

CellsDS (homebrew, free)
cellsDS is a free flexible, programmable grid-based music sequencer. cellsDS is six sequencers in one, with each sequencer being controlled by a user definable Lua script.  its interface is quite similar to the Tenori-On and Monome controller. latest version has a midi-Output feature
developer site

ProteineDS (homebrew, free)
homebrew scratch application. load a sound, set cue points, pitch, pan, ect. nice for cutting beats and a capellas.
developer site

KorgDS-10 (commercial)
A really nice adaptation of the legendary Korg MS-20 synthesizer. 16step, 2 synths, one drum sequencer and the ability to jam with friends through wifi synch.
developer site

Nitro Tracker DS (homebrew, free)
NitroTracker is a FastTracker II style tracker. it has many nice features such as: recording sound with the DS microphone, loading .wav and xm modules(no effects yet), midi via dsmi, ...
developer site

Nanoloop (commercial)
nanoloop is a simplified stepsequencer, addictve character of loop-based music creation. works on GBA.
developer site

Elektroplankton DS (commercial)
The game offers two game modes — Performance and Audience. The Performance mode is considered to be the more significant portion of Electroplankton, allowing the user to interact with the plankton with the use of the stylus, touchscreen, and microphone. Audience mode is like a demo mode.
developer site

anything missing? post below.
enjoy!

After previous 162 releases in the last 7 years the Processing team now finally releases Processing 1.0.

If you have never heard of Processing here is a short quote from their website:

Processing is a programming language, development environment, and online community that since 2001 has promoted software literacy within the visual arts. Initially created to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing quickly developed into a tool for creating finished professional work as well.

More Info on Caesy Reas Blog

Processing.org

Art created with Processing

Sensoric Researcher Nicolas Villar build quite an awesome device. his latest project called HDdj actually turns an old hard drive into a rotary controller for a digital dj application.

more information
project site
DIY @ instructables
development video


Daito Manabe:Direction,programming and compose
Masaki Teruoka and Katsuhiko Harada: device
Taeji Sawai: sound design


The Stylophone is a miniature stylus operated synthesizer invented in 1967. It features a metal keyboard played by touching it with a stylus. That's right, over four decades ago with computers the size of a gymnasium and nary a PDA in sight the Stylophone was a portable electronic music instrument with stylus based control.
Now all of you that r already itchy ... the Stylophone now is available again on thinkgeek for a twenty bucks, but i´ll bet not for long.
link

Left4Dead
TeamFortress 2

... is over now, if you still don't know what to do with your precious time, here are a few tips to waste some hours/days/months this fall:

  • Left4Dead is a co-op style first person shooter due to be released this november where groups of up to 4 people team up online to fight hordes of zombies (including the opposite 4 players fighting on the infected side) controlled by the AI-Director. The only objective is: Stay alive long enough to reach the safety zone at the end of each campaign.
  • TeamFortress 2 has been released quite a while ago now, nevertheless it is steadily updated and always up for surprises. The unique thing about this online shooter in my opinion are the comic-like characters/classes, each of them equipped with a unique set of abilities and weapons, which can be upgraded by earning achievements. The scoreboard in the game doesn't resemble your mere kill/death statistic - assists, healing and capturing are vital points in receiving a decent score also. The game relies heavily on group effort and class balance within the teams, so the challenge is ever changing --> Warning: Highly Addictive!

As some of you might have noticed already, both of these games are decendants of the Source engine, so this is my way of honoring one of the best engines out there in my opinion and my personal favorite... have fun and don't forget to check back on your real-life from time to time.

And last but not least, speaking of zombies: I've had some trouble getting these weird creatures out of my flat a couple of nights ago...

crazyest and nicest longboard video i have ever seen in a long time, besides vintage footage. prepare for maaadness and watch twice at least!!! nothing more to say! just watch and come back later! film by ari marcopoulos, i bought a very nice book (at dashwoodbooks) from early this year. he's dealing with photography, graffiti, skateboarding, ... but make urself your own picture and c ya laiiider vimeo.com/1654340


Build by sound artist Recompas, the VoS Sequencere is a 10 step analog sequencer, which basically steps through 10 different voltage levels that are set by the black knobs. The output control voltage and trigger signals are typically used to control pitch, filters, drum triggers and an endless number of other parameters on other synths.

The Voice of Saturn Sequencer can be bought either as a fully assembled unit or as a DIY-kit.

links:
Project Page
Project Blog

Speech synthesis is usually about converting text to speech. Matt Gilbert build  an experimental speech synth controller where he manipulates sound by imitating the shape made by a throat when speaking. sounds complicated...
watch it in action - link

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